
The Seeker and The Stone
CONTROLS:
- WASD - Move
- SPACE - Jump
- E - Interact
- C - Crouch
- LMB - Attack / Shoot
- F - Cast ( Wizard Only )
- 1, 2 - Switch Weapon ( Rogue Only )
ASSETS USED:
- Polygon Dark Fantasy by Synty
- Polygon Dungeon by Synty
- Polygon Elven Realm by Synty
- Polygon Fantasy Kingdom by Synty
- Polygon Goblin War Camp by Synty
- Polygon Knights by Synty
- Animation Base Locomotion by Synty
- Animation Idles by Synty
- Animation Sword Combat by Synty
- Bakery GPU Light-Mapper
- Free Fantasy SFX Pack By TomMusic
- Horror SFX by YourPalRob
- Raven model & Animation by Quasar
- Various models, animations, textures by me
Updated | 17 days ago |
Status | Prototype |
Platforms | HTML5, Windows |
Author | PieroTechnical |
Genre | Action, Role Playing |
Made with | Unity, Maya |
Tags | 3D, Action-Adventure, Action RPG, Dungeon Crawler, Immersive, Singleplayer, Stealth, Swords |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Accessibility | Subtitles |
Links | Steam |
Download
Download
stoneseeker-iii-windows.zip 69 MB
Version 0.6.0 31 days ago
Comments
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your game looks really cool! 😊 I'm the leader of a small bundle community where we occasionally put together game bundles, and it's that time again!
Your game would be a perfect fit for our current collection, so I wanted to reach out and ask if you'd like to join us. If you're interested, you can submit your game directly here: https://itch.io/jam/urb2015. I'd truly appreciate it if you'd consider participating!
You can find all our past bundles and important details about bundle creation on our bundle page: https://xx696.itch.io/bundles-ultimate.
If you have any questions, feel free to ask me anytime. Thanks for your time! 😊
Best regards, love, and peace! ❤️✌️
I found swapping between these different characters to be super engaging! Although the ranged ones could get a little bit boring as I never had to directly engage with the enemies. Maybe this could be remedied by having enemies that also shoot projectiles or cast magic?
Totally. I was originally planning around 4 different enemy types, including an archer type, but the deadline had other plans :(